Locales
Information
Since this script is an older version, we still use a local notification system without customizable placeholders, unlike our newer scripts. Here, placeholders are used in the predefined order, with %s
shown next to each line if applicable.
All translation files can be found under /configs/locales
.
Included translation files:
Locales['en'] = {
-- UI
['killed_by_text'] = "DIED THROUGH",
['you_are_dead_prefix'] = "YOU ARE",
['you_are_dead'] = "DEAD",
['you_are_dead_suffix'] = ", WHAT A SHAME...",
['timer_remaining_time'] = "Remaining time:",
['timer_minutes'] = "MIN",
['timer_seconds'] = "SEC",
['dispatch_text'] = "DISPATCH",
['sync_text'] = "SYNC",
['bleedout_text'] = "BLEEDOUT",
['second_text'] = "PRESS FOR",
['bleedout_available_in'] = "VERFÜGBAR IN",
['bleedout_costs_display'] = "FOR %s$", -- "%s" = Respawn costs.
-- UI
-- MAIN
['dispatch_msg'] = "An emergency has just been reported!",
['bleedout_after_time_msg'] = "You have bled out. Be more careful next time!",
['bleedout_via_button_msg'] = "You have paid %s$ to be revived early.", -- "%s" = Respawn costs.
['killer_id_prefix'] = "ID: ",
['killer_id_unknown'] = "UNKNOWN",
-- MAIN
-- Discord Logs
['log_player_headline'] = "👤 __Player__",
['log_identifiers_headline'] = "🔗 __Identifiers__",
['log_action_headline'] = "📌 __Action__",
['log_action_victim'] = "💀 __Victim__",
['log_action_killer'] = "🔫 __Killer__",
['log_action_bleedout_button'] = "Opted for early bleeding via button for **%s$**.", -- "%s" = Respawn costs.
['log_action_killed_victim'] = "**%s** hat **%s** getötet. [%s]", -- First "%s" = Name of the killer, second "%s" = Name of the victim, third "%s" = Name of the weapon.
['log_discord_unknown'] = "Nicht gefunden.",
-- Discord Logs
-- TODES URSACHEN
['suicide'] = "SUICIDE",
['unknown'] = "UNKNOWN CAUSE",
['vehicle_or_object'] = "VEHICLE / OBJECT",
['drowning'] = "DROWNED",
['fire'] = "FIRE",
['explosion'] = "EXPLOSION",
-- WEAPONS
-- MEELE
['unarmed'] = "FIST",
['bat'] = "BASEBALL BAT",
['bottle'] = "GLASS BOTTLE",
['crowbar'] = "CROWBAR",
['dagger'] = "ANCIENT DAGGER",
['flashlight'] = "FLASHLIGHT",
['golfclub'] = "GOLF CLUB",
['hammer'] = "HAMMER",
['hatchet'] = "HATCHET",
['knuckle'] = "BRASS KNUCKLE",
['knife'] = "KNIFE",
['machete'] = "MACHETE",
['switchblade'] = "SWITCHBLADE",
['nightstick'] = "NIGHTSTICK",
['wrench'] = "WRENCH",
['battleaxe'] = "BATTLE AXE",
['poolcue'] = "POOL CUE",
['stone_hatchet'] = "STONE HATCHET",
-- MEELE
-- PISTOLS
['pistol'] = "PISTOL",
['pistol_mk2'] = "PISTOL MK2",
['combatpistol'] = "COMBAT PISTOL",
['appistol'] = "AP PISTOL",
['stungun'] = "STUN GUN",
['pistol50'] = "50 CAL PISTOL",
['snspistol'] = "SNS PISTOL",
['snspistol_mk2'] = "SNS PISTOL MK2",
['heavypistol'] = "HEAVY PISTOL",
['vintagepistol'] = "VINTAGE PISTOL",
['flaregun'] = "FLARE GUN",
['marksmanpistol'] = "MARKSMAN PISTOL",
['revolver'] = "REVOLVER",
['revolver_mk2'] = "REVOLVER MK2",
['doubleaction'] = "DOUBLE ACTION REVOLVER",
['ceramicpistol'] = "CERAMIC PISTOL",
['navyrevolver'] = "NAVY REVOLVER",
['gadgetpistol'] = "PERICO PISTOL",
['tecpistol'] = "TEC PISTOL",
-- PISTOLS
-- SMGS
['microsmg'] = "MICRO SMG",
['smg'] = "SMG",
['smg_mk2'] = "SMG MK2",
['assaultsmg'] = "ASSAULT SMG",
['combatpdw'] = "COMBAT PDW",
['machinepistol'] = "TEC-9",
['minismg'] = "MINI SMG",
['compactrifle'] = "COMPACT RIFLE",
-- SMGS
-- SHOTGUNS
['pumpshotgun'] = "PUMP SHOTGUN",
['pumpshotgun_mk2'] = "PUMP SHOTGUN MK2",
['sawnoffshotgun'] = "SAWED-OFF SHOTGUN",
['assaultshotgun'] = "ASSAULT SHOTGUN",
['bullpupshotgun'] = "BULLPUP SHOTGUN",
['musket'] = "MUSKET",
['heavyshotgun'] = "HEAVY SHOTGUN",
['dbshotgun'] = "DOUBLE-BARREL SHOTGUN",
['autoshotgun'] = "AUTOMATIC SHOTGUN",
['combatshotgun'] = "COMBAT SHOTGUN",
-- SHOTGUNS
-- RIFLES
['assaultrifle'] = "ASSAULT RIFLE",
['assaultrifle_mk2'] = "ASSAULT RIFLE MK2",
['carbinerifle'] = "CARBINE RIFLE",
['carbinerifle_mk2'] = "CARBINE RIFLE MK2",
['advancedrifle'] = "ADVANCED RIFLE",
['specialcarbine'] = "SPECIAL CARBINE",
['specialcarbine_mk2'] = "SPECIAL CARBINE MK2",
['bullpuprifle'] = "BULLPUP RIFLE",
['bullpuprifle_mk2'] = "BULLPUP RIFLE MK2",
['militaryrifle'] = "MILITARY RIFLE",
['tacticalrifle'] = "TACTICAL RIFLE",
['heavyrifle'] = "HEAVY RIFLE",
-- RIFLES
-- MGS
['mg'] = "MG",
['combatmg'] = "COMBAT MG",
['combatmg_mk2'] = "COMBAT MG MK2",
['gusenberg'] = "GUSENBERG",
-- MGS
-- SNIPERS
['sniperrifle'] = "SNIPER RIFLE",
['heavysniper'] = "HEAVY SNIPER",
['heavysniper_mk2'] = "HEAVY SNIPER MK2",
['marksmanrifle'] = "MARKSMAN RIFLE",
['marksmanrifle_mk2'] = "MARKSMAN RIFLE MK2",
['precisionrifle'] = "PRECISION RIFLE",
-- SNIPERS
-- HEAVY WEAPONS
['rpg'] = "RPG",
['grenadelauncher'] = "GRENADE LAUNCHER",
['minigun'] = "MINIGUN",
['firework'] = "FIREWORK LAUNCHER",
['hominglauncher'] = "HOMING LAUNCHER",
['compactlauncher'] = "COMPACT LAUNCHER",
-- HEAVY WEAPONS
-- THROWABLES
['grenade'] = "GRENADE",
['bzgas'] = "TEAR GAS",
['molotov'] = "MOLOTOV",
['proxmine'] = "PROXIMITY MINE",
['snowball'] = "SNOWBALL",
['pipebomb'] = "PIPE BOMB",
['stickybomb'] = "STICKY BOMB",
-- THROWABLES
-- 👽 ALIEN WEAPONS
['raypistol'] = "ATOMIZER",
['raycarbine'] = "HELLBRINGER",
['rayminigun'] = "RAY MINIGUN",
['railgun'] = "RAILGUN",
-- 👽 ALIEN WEAPONS
-- WEAPONS
-- TODES URSACHEN
}
Locales['de'] = {
-- UI
['killed_by_text'] = "GESTORBEN DURCH",
['you_are_dead_prefix'] = "DU BIST",
['you_are_dead'] = "TOT",
['you_are_dead_suffix'] = ", WIE SCHADE...",
['timer_remaining_time'] = "Verbleibende Zeit:",
['timer_minutes'] = "MIN",
['timer_seconds'] = "SEK",
['dispatch_text'] = "DISPATCH",
['sync_text'] = "SYNC",
['bleedout_text'] = "AUSBLUTEN",
['second_text'] = "DRÜCKE FÜR",
['bleedout_available_in'] = "VERFÜGBAR IN",
['bleedout_costs_display'] = "FÜR %s$", -- "%s" = Respawnkosten.
-- UI
-- MAIN
['dispatch_msg'] = "Es wurde soeben ein Notfall gemeldet!",
['bleedout_after_time_msg'] = "Du bist ausgeblutet. Sei das nächste mal vorsichtiger!",
['bleedout_via_button_msg'] = "Du hast %s$ gezahlt um früher wiederbelebt zu werden.", -- "%s" = Respawnkosten.
['killer_id_prefix'] = "ID: ",
['killer_id_unknown'] = "UNBEKANNT",
-- MAIN
-- Discord Logs
['log_player_headline'] = "👤 __Spieler__",
['log_identifiers_headline'] = "🔗 __Kontakt__",
['log_action_headline'] = "📌 __Aktion__",
['log_action_victim'] = "💀 __Opfer__",
['log_action_killer'] = "🔫 __Killer__",
['log_action_bleedout_button'] = "Hat sich für **%s$** per Button früher Ausbluten lassen.", -- "%s" = Respawnkosten.
['log_action_killed_victim'] = "**%s** hat **%s** getötet. [%s]", -- Erstes "%s" = Name des Killers, zweites "%s" = Name des Opfers, drittes "%s" = Name der Waffe.
['log_discord_unknown'] = "Nicht gefunden.",
-- Discord Logs
-- TODES URSACHEN
['suicide'] = "SELBSTMORD",
['unknown'] = "UNBEKANNTE URSACHE",
['vehicle_or_object'] = "FAHRZEUG / OBJEKT",
['drowning'] = "ERTRINKEN",
['fire'] = "FEUER",
['explosion'] = "EXPLOSION",
-- WEAPONS
-- MEELE
['unarmed'] = "FAUST",
['bat'] = "BASEBALLSCHLÄGER",
['bottle'] = "GLASFLASCHE",
['crowbar'] = "BRECHSTANGE",
['dagger'] = "ANTIKER DOLCH",
['flashlight'] = "TASCHENLAMPE",
['golfclub'] = "GOLFSCHLÄGER",
['hammer'] = "HAMMER",
['hatchet'] = "AXT",
['knuckle'] = "SCHLAGRING",
['knife'] = "MESSER",
['machete'] = "MACHETE",
['switchblade'] = "KLAPPMESSER",
['nightstick'] = "SCHLAGSTOCK",
['wrench'] = "SCHRAUBENSCHLÜSSEL",
['battleaxe'] = "KAMPFAXT",
['poolcue'] = "BILLIARDQUEUE",
['stone_hatchet'] = "STEINAXT",
-- MEELE
-- PISTOLS
['pistol'] = "PISTOLE",
['pistol_mk2'] = "PISTOLE MK2",
['combatpistol'] = "KAMPFPISTOLE",
['appistol'] = "AP PISTOLE",
['stungun'] = "TAZER",
['pistol50'] = "50ER PISTOLE",
['snspistol'] = "SNS PISTOLE",
['snspistol_mk2'] = "SNS PISTOLE MK2",
['heavypistol'] = "SCHWERE PISTOLE",
['vintagepistol'] = "VINTAGEPISTOLE",
['flaregun'] = "LEUCHTPISTOLE",
['marksmanpistol'] = "MARKSMANPISTOLE",
['revolver'] = "REVOLVER",
['revolver_mk2'] = "REVOLVER MK2",
['doubleaction'] = "DOUBLE ACTION REVOLVER",
['ceramicpistol'] = "KERAMIKPISTOLE",
['navyrevolver'] = "NAVY REVOLVER",
['gadgetpistol'] = "PERICO PISTOLE",
['tecpistol'] = "TEC PISTOLE",
-- PISTOLS
-- SMGS
['microsmg'] = "MICRO SMG",
['smg'] = "SMG",
['smg_mk2'] = "SMG MK2",
['assaultsmg'] = "STURM SMG",
['combatpdw'] = "KAMPF PDW",
['machinepistol'] = "TEC-9",
['minismg'] = "MINI SMG",
['compactrifle'] = "KOMPAKTGEWEHR",
-- SMGS
-- SHOTGUNS
['pumpshotgun'] = "SCHROTFLINTE",
['pumpshotgun_mk2'] = "SCHROTFLINTE MK2",
['sawnoffshotgun'] = "ABGESÄGTE SCHROTFLINTE",
['assaultshotgun'] = "STURM SCHROTFLINTE",
['bullpupshotgun'] = "BULLPUP SCHROTFLINTE",
['musket'] = "MUSKETE",
['heavyshotgun'] = "SCHWERE SCHROTFLINTE",
['dbshotgun'] = "DOPPELLÄUFIGE SCHROTFLINTE",
['autoshotgun'] = "AUTOMATISCHE SCHROTFLINTE",
['combatshotgun'] = "KAMPFSCHROTFLINE",
-- SHOTGUNS
-- RIFLES
['assaultrifle'] = "STURMGEWEHR",
['assaultrifle_mk2'] = "STURMGEWEHR MK2",
['carbinerifle'] = "KARABINERGEWEHR",
['carbinerifle_mk2'] = "KARABINERGEWEHR MK2",
['advancedrifle'] = "FORTGESCHRITTENES GEWEHR",
['specialcarbine'] = "SPEZIALKARABINER",
['specialcarbine_mk2'] = "SPEZIALKARABINER MK2",
['bullpuprifle'] = "BULLPUPGEWEHR",
['bullpuprifle_mk2'] = "BULLPUPGEWEHR MK2",
['militaryrifle'] = "MILITÄRGEWEHR",
['tacticalrifle'] = "TAKTISCHES GEWEHR",
['heavyrifle'] = "SCHWERES GEWEHR",
-- RIFLES
-- MGS
['mg'] = "MG",
['combatmg'] = "KAMPF MG",
['combatmg_mk2'] = "KAMPF MG MK2",
['gusenberg'] = "GUSENBERG",
-- MGS
-- SNIPERS
['sniperrifle'] = "SNIPER",
['heavysniper'] = "SCHWERE SNIPER",
['heavysniper_mk2'] = "SCHWERE SNIPER MK2",
['marksmanrifle'] = "MARKSMAN SNIPER",
['marksmanrifle_mk2'] = "MARKSMAN SNIPER MK2",
['precisionrifle'] = "PRÄZISIONS SNIPER",
-- SNIPERS
-- HEAVY WEAPONS
['rpg'] = "RAKETENWERFER",
['grenadelauncher'] = "GRANATENWERFER",
['minigun'] = "MINIGUN",
['firework'] = "FEUERWERKSWERFER",
['hominglauncher'] = "ZIELSUCHENDER RAKETENWERFER",
['compactlauncher'] = "KOMPAKTWERFER",
-- HEAVY WEAPONS
-- THROWABLES
['grenade'] = "GRANATE",
['bzgas'] = "TRÄNENGAS",
['molotov'] = "MOLOTOV",
['proxmine'] = "ANNÄHERUNGSMINE",
['snowball'] = "SCHNEEBALL",
['pipebomb'] = "ROHRBOMBE",
['stickybomb'] = "HAFTBOMBE",
-- THROWABLES
-- 👽 ALIEN WEAPONS
['raypistol'] = "ATOMIZER",
['raycarbine'] = "HELLBRINGER",
['rayminigun'] = "RAY MINIGUN",
['railgun'] = "RAILGUN",
-- 👽 ALIEN WEAPONS
-- WEAPONS
-- TODES URSACHEN
}
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