Config Files
Information
Our configuration files are highly detailed and structured for easy understanding. To make it as simple as possible for you, an explanation is provided next to each setting.
The configuration file can be found in the /html
folder.
Included configuration files:
var UNIQUE = {};
UNIQUE.Background = "Cinematic.mp4", // Enter your desired background here. [The file must be in the "/html/img/bg/" folder. Images and videos are supported.]
UNIQUE.Mid = {
Top: {
servername_top: "ROLEPLAY", // Enter any title here. [For example, your server name.]
servername_bottom: "IS LOADING", // Enter any subtitle here.
description: `Lorem, ipsum dolor sit amet consectetur adipisicing elit. Praesentium suscipit adipisci harum doloribus expedita saepe necessitatibus molestias sint maxime debitis totam, illo recusandae, odio excepturi incidunt eos, assumenda cupiditate. Voluptate dicta similique, illo possimus aut, veritatis nam quos sint mollitia nostrum ea odio fugit dolorem repellendus pariatur.`,
},
MusicPlayer: {
RandomizeSongs: true, // Do you want the starting song to be chosen randomly?
Volume: {
volume_min: 0.0, // Enter the minimum volume here.
volume_max: 0.2, // Enter the maximum volume here.
volume_normal: 0.1, // Enter the starting volume here.
},
Songs: {
[1]: {
song_name: "Invincible", // Enter the name of this song here.
song_artist: "POP SMOKE", // Enter the artist of this song here.
song_file: 'popsmoke_invincible.mp3', // Enter the filename of this song here.
song_start_second: 23, // Enter the desired start time of this song here.
},
[2]: {
song_name: "Lucid Dreams", // Enter the name of this song here.
song_artist: "JUICE WRLD", // Enter the artist of this song here.
song_file: 'juicewrld_luciddreams.mp3', // Enter the filename of this song here.
song_start_second: 21, // Enter the desired start time of this song here.
},
[3]: {
song_name: "Q-Dogz", // Enter the name of this song here.
song_artist: "KEY GLOCK", // Enter the artist of this song here.
song_file: 'keyglock_q-dogz.mp3', // Enter the filename of this song here.
song_start_second: 12, // Enter the desired start time of this song here.
},
},
},
Socials: { // Here are all the settings for the links. [All icons must be located in the /html/img/icons/ folder.]
Left: {
enabled: true, // Do you want to display this link?
title: "Our Tiktok", // Enter the title of this link here.
subtitle: ".GG/UNIQUE", // Enter the subtitle of this link here.
img: 'link_tiktok.svg', // Enter the desired image for this link here. Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
link: "https://store.unique-studio.de/", // Enter the link URL where clicking this field will redirect to.
},
Mid: {
enabled: true, // Do you want to display this link?
title: "Our YouTube", // Enter the title of this link here.
subtitle: ".GG/UNIQUE", // Enter the subtitle of this link here.
img: 'link_youtube.svg', // Enter the desired image for this link here. Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
link: "https://store.unique-studio.de/", // Enter the link URL where clicking this field will redirect to.
},
Right: {
enabled: true, // Do you want to display this link?
title: "Our Discord", // Enter the title of this link here.
subtitle: ".GG/UNIQUE", // Enter the subtitle of this link here.
img: 'link_discord.svg', // Enter the desired image for this link here. Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
link: "https://store.unique-studio.de/", // Enter the link URL where clicking this field will redirect to.
},
},
LoadingBar: {
subtitle: "Loading Assets...", // Enter the desired text here to display below the already loaded % amount.
},
};
UNIQUE.Left = [ // Here you can display an unlimited amount of information on the left side. [All icons must be located in the /html/img/icons/ folder.]
// [INFORMATION PRESET]
{
title: "UPDATE 1.6", // Title of the information.
icon: 'update.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
description: `In this text, information, changelogs, or excerpts from the rules can be displayed, providing the player with a clear overview while downloading your server files.`,
},
// [INFORMATION PRESET]
// [INFORMATION PRESET]
{
title: "UPDATE 1.5", // Title of the information.
icon: 'update.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
description: `In this text, information, changelogs, or excerpts from the rules can be displayed, providing the player with a clear overview while downloading your server files.`,
},
// [INFORMATION PRESET]
// [INFORMATION PRESET]
{
title: "UPDATE 1.4", // Title of the information.
icon: 'update.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
description: `In this text, information, changelogs, or excerpts from the rules can be displayed, providing the player with a clear overview while downloading your server files.`,
},
// [INFORMATION PRESET]
// [INFORMATION PRESET]
{
title: "UPDATE 1.3", // Title of the information.
icon: 'update.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
description: `In this text, information, changelogs, or excerpts from the rules can be displayed, providing the player with a clear overview while downloading your server files.`,
},
// [INFORMATION PRESET]
// [INFORMATION PRESET]
{
title: "UPDATE 1.2", // Title of the information.
icon: 'update.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
description: `In this text, information, changelogs, or excerpts from the rules can be displayed, providing the player with a clear overview while downloading your server files.`,
},
// [INFORMATION PRESET]
// [INFORMATION PRESET]
{
title: "UPDATE 1.1", // Title of the information.
icon: 'update.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
description: `In this text, information, changelogs, or excerpts from the rules can be displayed, providing the player with a clear overview while downloading your server files.`,
},
// [INFORMATION PRESET]
// [INFORMATION PRESET]
{
title: "UPDATE 1.0", // Title of the information.
icon: 'update.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
description: `In this text, information, changelogs, or excerpts from the rules can be displayed, providing the player with a clear overview while downloading your server files.`,
},
// [INFORMATION PRESET]
];
UNIQUE.Right = [ // Here you can display an unlimited amount of team members on the right side.
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "https://cdn.discordapp.com/avatars/650707953208524821/a_346ff787d648337f8b59fa0ee2a6ff78?size=1024", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "MATEJ", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "https://cdn.discordapp.com/avatars/1050796498402685053/a_201592e6e805080f5e91ee53c579ff9b?size=1024", // Desired image for the team member. [Images and gifs are supported.]
rank: "MANAGEMENT", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
// [TEAM MEMBER PRESET]
{
name: "UNIQUE", // Name of the team member.
description: ".GG/UNIQUE", // Desired subtitle for the team member.
img: "/html/img/team/Image.png", // Desired image for the team member. [Images and gifs are supported.]
rank: "FOUNDER", // Rank of the team member.
},
// [TEAM MEMBER PRESET]
]
UNIQUE.Icons = { // Here you can modify the provided icons. [All icons must be located in the /html/img/icons/ folder.]
song_file: 'song_file.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
back_icon: 'song_back.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
song_pause: 'song_pause.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
song_forward: 'song_forward.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
song_volume_low: 'song_volume_low.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
song_volume_high: 'song_volume_high.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
song_file: 'song_file.svg', // Must be an .svg file with embedded colors, as these will be automatically overwritten with the main color specified in the settings.css.
}
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