Unique Studio Documentation
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  • Information
  • Included translation files:
  1. BASIC SERIES
  2. Revivestations
  3. Configuration

Locales

Information

Since this script is an older version, we still use a local notification system without customizable placeholders, unlike our newer scripts. Here, placeholders are used in the predefined order, with %s shown next to each line if applicable.

All translation files can be found under /configs/locales.


Included translation files:

Locales['en'] = {
  -- [UI]
    ['ui_title'] = "FIRST AID",
    ['ui_subtitle'] = "STATION",

    ['ui_medics_text'] = "Medic/s",
    ['ui_single_active_medics'] = "There is currently %s on duty.", -- "%s" = Number of active medics.
    ['ui_multiple_active_medics'] = "There are currently %s on duty.", -- "%s" = Additional fee per medic.

    ['ui_costs'] = "Costs:",

    ['ui_revive_button_text'] = "Treat",
    ['ui_revive_button_text_in_progress'] = "In progress...",
    ['ui_revive_progressbar_status'] = "Status:",
    ['ui_revive_progressbar_finished'] = "Revived!",

    ['ui_footer_medic_fee_text'] = "For each active medic, a fee of %s will be added to the regular treatment costs. Hopefully, you have enough money with you.", -- "%s" = Aufpreis pro Medic.
    ['ui_footer_no_medic_fee_text'] = "Here, you can have an unconscious person treated by one of our medics. Each injury has a different treatment price.",
  -- [UI]

  -- [MAIN]
    ['revived_player'] = "%s has been successfully treated.", -- "%s" = Name of the affected person.
    ['revived'] = "You have been treated.",
    ['not_enough_money'] = "You don't have enough money with you!",
    ['no_license'] = "You do not have a license to initiate treatment!",
    ['too_many_medics_online'] = "There are too many medics on duty!",

    ['currency'] = "$",
    ['number_seperator'] = ".",

  -- [MAIN]

  -- [DEATHREASON]
    ['unknown'] = "Unknown",
    ['accident'] = "Accident",
    ['drowned'] = "Drowned",
    ['fire'] = "Burn wounds",
    ['explosion'] = "Severe burn wounds",
  -- [DEATHREASON]

  -- [DISCORD LOGS]
    ['log_player_headline'] = "πŸ‘€ __Player__",
    ['log_identifiers_headline'] = "πŸ”— __Identifiers__",
    ['log_action_headline'] = "πŸ“Œ __Action__",

    ['log_revive'] = "**%s** just got revived for **%s**.", -- First "%s" = Name of the affected person, second "%s" = Paid treatment costs.
    ['identifier_not_found'] = "Not found.",
  -- [DISCORD LOGS]
}
Locales['de'] = {
  -- [UI]
    ['ui_title'] = "ERSTE HILFE",
    ['ui_subtitle'] = "STATION",

    ['ui_medics_text'] = "Mediziner",
    ['ui_single_active_medics'] = "Es ist derzeit %s im Dienst.", -- "%s" = Anzahl der aktiven Mediziner.
    ['ui_multiple_active_medics'] = "Es sind derzeit %s im Dienst.", -- "%s" = Anzahl der aktiven Mediziner.

    ['ui_costs'] = "Preis:",

    ['ui_revive_button_text'] = "Behandeln",
    ['ui_revive_button_text_in_progress'] = "Im gange...",
    ['ui_revive_progressbar_status'] = "Status:",
    ['ui_revive_progressbar_finished'] = "Behandelt!",

    ['ui_footer_medic_fee_text'] = "FΓΌr jeden aktiven Mediziner, wird dir eine GebΓΌhr von %s auf die normalen Behandlungskosten dazu gerechnet. Hoffentlich hast du genug Geld dabei.", -- "%s" = Aufpreis pro Medic.
    ['ui_footer_no_medic_fee_text'] = "Hier kannst du eine bewusstlose Person von einem unserer Mediziner Behandeln lassen. Jede Verletzung hat einen unterschiedlichen Behandlungspreis.",
  -- [UI]

  -- [MAIN]
    ['revived_player'] = "%s wurde erfolgreich behandelt.", -- "%s" = Name der betroffenen Person.
    ['revived'] = "Du wurdest behandelt.",
    ['not_enough_money'] = "Du hast nicht genug Geld dabei!",
    ['no_license'] = "Du besitzt keine Lizenz um eine Behandlung zu veranlassen!",
    ['too_many_medics_online'] = "Es sind zu viele Mediziner im Dienst!",

    ['currency'] = "$",
    ['number_seperator'] = ".",
  -- [MAIN]

  -- [DEATHREASON]
    ['unknown'] = "Unbekannt",
    ['accident'] = "Unfall",
    ['drowned'] = "Ertrunken",
    ['fire'] = "Verbrennungen",
    ['explosion'] = "Starke Verbrennungen",
  -- [DEATHREASON]

  -- [DISCORD LOGS]
    ['log_player_headline'] = "πŸ‘€ __Spieler__",
    ['log_identifiers_headline'] = "πŸ”— __Kontakt__",
    ['log_action_headline'] = "πŸ“Œ __Aktion__",

    ['log_revive'] = "Hat **%s** soeben fΓΌr **%s** wiederbelebt.", -- Erstes "%s" = Name der betroffenen Person, zweites "%s" = Bezahlte Behandlungskosten.
    ['identifier_not_found'] = "Nicht gefunden.",
  -- [DISCORD LOGS]
  }
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Last updated 3 months ago

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